Tuesday, December 13, 2016

Creating the Cards!

A huge component to annoying other players in Yeti Mountain is not only the marbles, but the cards that you can play. Playing a card at just the right time can tremendously infuriate your opponents! Just when they think they're about to capture the Idol, you send them back three spaces. When it's nearly their turn and they're about to make their way off of the last bridge, you hit them with that unsuspecting Snowball.

Without the cards Yeti Mountain would not be as exciting nor as enraging. Here is a list showing all of the cards that have been drawn for Yeti Mountain:

(There are 3 different versions of the "Avalanche" card. Once moves a player back 3 spaces, another 2 and another moves them back 1)
(Just like the "Avalanche" card, the "Map" card has 3 different variations. One moves a player ahead 4 spaces, one moves them ahead 5 and the other moves them ahead 6.
(This is the "Supplies" card. Players pick this card up when they pass by the lodge. They can trade it in for a full hand of cards. It can completely change the course of the game if played at the right time!)
If you have any questions on some of the specifics, please ask and I will try my best to answer them!
If you have any feedback on how I could have improved the designs, I would love to hear it!

Thanks,
Marlon :)
 
 

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